Tuesday, April 10, 2007

crunch time!

Rigging finished for the most part, starting on animation. Go go go! some screenshots I put together: I finally understand the skin/weights/assignments for skin modifier :) here are some before and afters:





after manual weighting:



here he is with his new skeleton:










and here's if you climbed up inside the mesh like a giant statue. (possibly actual size, the bear is huge)


Edit: >_<; yellow keys showed up again. I managed to exterminate it though. Of course I have no Idea how it got there or what I was doing.